Reflections from the studio
Writing on identity, typography and visual systems. No smoke — what we learn by doing, told straight.

The distance between Figma and the browser
A Figma file is a photograph of an intention. The browser is a live medium — with time, input, network and viewport. Between the two lies a distance almost nobody measures, and that's where it's decided whether a product feels good or merely looks good.
CRAFTJUL 2 2026

Process notes: what we keep when a project closes
Every project close leaves a useful residue almost nobody files: the discarded decisions, the dead ends, the version threes. This is what we keep, and why.
PROCESSJUN 18 2026

A one-day brand workshop
Eight hours, a room and the people who actually decide. What happens in a brand workshop, what comes out of it, and why it's the most profitable day of the whole project.
PROCESSMAY 28 2026

The brief that isn't a brief
Almost no brief describes a problem: it describes a solution someone has already decided on. How we take the document apart in the first meeting to get to what actually needs solving.
PROCESSAPR 23 2026

The grid is a promise
A grid doesn't tidy up: it promises. It tells the reader where everything will be next time, and keeping that promise is worth more than any brilliant layout that breaks it.
TYPOGRAPHYAPR 9 2026

A website loads in your head first
Milliseconds matter, but less than the order in which a page tells you what it is. Why we measure perceived speed before technical speed, and what that changes in how we build.
WEBMAR 19 2026

Working four-handed with the client
Three-option presentations are dead in this studio. What a shared working session looks like, what it demands of each side, and why it produces better brands than the big reveal.
CRAFTOCT 30 2025
Category
Sort by
Length
Did something resonate?
No subscriptions and no spam here — if you want to continue the conversation on identity, typography or process, write me and let's talk.